Duration:
1 Semester | Turnus of offer:
every summer semester | Credit points:
4 |
Course of studies, specific field and terms: - Bachelor IT-Security 2016 (optional subject), specific, Arbitrary semester
- Bachelor Media Informatics 2020 (optional subject), computer science, 5th or 6th semester
- Bachelor Computer Science 2019 (optional subject), major subject informatics, Arbitrary semester
- Master Medical Informatics 2014 (optional subject), computer science, 1st or 2nd semester
- Master Media Informatics 2014 (optional subject), computer science, Arbitrary semester
- Master Computer Science 2012 (optional subject), advanced curriculum signal and image processing, 2nd or 3rd semester
- Master Computer Science 2012 (optional subject), specialization field software systems engineering, 3rd semester
- Master Computer Science 2012 (optional subject), advanced curriculum parallel and distributed system architecutres, 2nd or 3rd semester
- Master Computer Science 2012 (optional subject), specialization field media informatics, 2nd or 3rd semester
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Classes and lectures: - System Architectures for Multimedia (exercise, 1 SWS)
- System Architectures for Multimedia (lecture, 2 SWS)
| Workload: - 20 Hours exam preparation
- 45 Hours in-classroom work
- 55 Hours private studies
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Contents of teaching: | - Performance requirements of multimedia systems on computer and systems
- Instruction set extensions for x86 processors
- System architecture of game consoles and multimedia systems
- Hardware structures for the realization of basic image and video processing operations
- System integration of hardware accelerators
- Programming of multimedia applications with OpenGL
- Protection and authentication of multimedia data
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Qualification-goals/Competencies: - Students are able to categorize instruction set extensions of processors for multimedia applications.
- They are able to discuss the characteristics of the system structure of game consoles and multimedia systems.
- They are able to implement image and video processing algorithms in software by making best use of instruction set extensions.
- They are able to evaluate the usefulness of specific processor architectures and system structures for the realization of multimedia systems.
- They are able to determine appropriate hardware structures for the implementation of image and video processing algorithms.
- They are able to write simple graphic applications with OpenGL.
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Grading through: |
Responsible for this module: Teachers: |
Literature: - P. A. Henning: Taschenbuch Multimedia - München: Fachbuchverlag Leipzig 2007
- A. S. Tanenbaum: Moderne Betriebssysteme - München: Pearson 2009
- D. G. Bailey: Design for Embedded Image Processing on FPGAs - Wiley & Sons 2011
- D. Kusswurm: Modern x86 Assembly Language Programming - Apress 2015
- A. Nischwitz, M. Fischer, P. Haberäcker, G. Socher: Computergrafik und Bildverarbeitung - Vieweg + Teubner, 2011
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Language: |
Notes:Admission requirements for taking the module: - None Admission requirements for participation in module examination(s): - Successful completion of exercise assignments as specified at the beginning of the semester Module Exam(s): - CS3115-L1: System Architectures for Multimeda, oral exam, 100% of the module grade |
Letzte Änderung: 11.3.2024 |
für die Ukraine