Duration:
1 Semester | Turnus of offer:
each summer semester | Credit points:
4 |
Course of studies, specific field and terms: - Master Computer Science 2019 (module part), Module part, Arbitrary semester
- Master Entrepreneurship in Digital Technologies 2020 (module part), Module part, Arbitrary semester
- Master IT-Security 2019 (module part), Module part, 1st or 2nd semester
- Master Entrepreneurship in Digital Technologies 2014 (module part), Module part, Arbitrary semester
- Master Computer Science 2014 (module part), Module part, Arbitrary semester
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Classes and lectures: - Ambient Computing (lecture, 3 SWS)
| Workload: - 45 Hours in-classroom work
- 20 Hours exam preparation
- 55 Hours private studies
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Contents of teaching: | - Current paradigms in computer technology
- Smart components
- Software architectures
- Context-sensitive systems
- Ambient Intelligence
- Interactive ambient media systems
- Ambient Computing Applications (AAL)
- Ethical, Legal and Social Implications (ELSI).
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Qualification-goals/Competencies: - The students are able to evaluate possibilities, concepts and challenges of Ambient Systems
- They have an overview about current technologies and systems for developing Ambient Systems
- They are able to follow and judge state-of-the-art research in the area of Ambient Computing
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Grading through: - exam type depends on main module
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Responsible for this module: Teachers: |
Literature: - John Krumm: Ubiquitous Computing Fundamentals - CRC Press, 2009
- Stefan Poslad: Ubiquitous Computing: Smart Devices, Environments and Interactions - Wiley, 2009
- Uwe Hansman et al: Pervasive Computing - Springer, 2003
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Language: - English, except in case of only German-speaking participants
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Notes:(Is part of the module CS4503-KP12) Admission requirements for taking the module: - None Admission requirements for participation in module examination(s): - see higher-level module Module examination(s): - see superordinate module |
Letzte Änderung: 1.2.2022 |
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