Duration:
1 Semester | Turnus of offer:
each summer semester | Credit points:
6 (Typ A) |
Course of studies, specific field and terms: - Bachelor Media Informatics 2020 (compulsory), computer science, 4th semester
- Bachelor Computer Science 2019 (compulsory), foundations of computer science, 4th semester
- Bachelor Robotics and Autonomous Systems 2020 (compulsory), computer science, 4th semester
- Bachelor Medical Informatics 2019 (compulsory), computer science, 4th semester
- Bachelor Computer Science 2016 (compulsory), foundations of computer science, 4th semester
- Bachelor Robotics and Autonomous Systems 2016 (compulsory), computer science, 4th semester
- Bachelor IT-Security 2016 (compulsory), computer science, 4th semester
- Bachelor Media Informatics 2014 (compulsory), foundations of computer science, 4th semester
- Bachelor Medical Informatics 2014 (compulsory), computer science, 4th semester
- Bachelor Computer Science 2014 (compulsory), foundations of computer science, 4th semester
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Classes and lectures: - Lab Course Software Engineering (practical course, 4 SWS)
| Workload: - 60 Hours in-classroom work
- 50 Hours work on project
- 60 Hours group work
- 10 Hours oral presentation and discussion (including preparation)
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Contents of teaching: | - Realization of a software system
- Project management and team work
- Design, implementation and testing
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Qualification-goals/Competencies: - The students are able to systematically design software systems whose implemention meets the requirements, using object oriented techniques.
- They can use UML and CASE tools.
- They can decide how to advance their software in a sensible way.
- They can contribute their experience in the realization of a software development project in further projects.
- They have the qualification to present artefacts, to comply to standards and to observe time limits.
- They are qualified to work in a team and to reflect their social skills.
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Grading through: - continuous, successful participation in practical course
- presentation
- successful addressing of the project goals
- documentation
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Requires: |
Responsible for this module: Teachers: |
Literature: - H. Balzert: Lehrbuch der Softwaretechnik: Softwaremanagement - Spektrum Akademischer Verlag 2008
- B. Brügge, A. H. Dutoit: Objektorientierte Softwaretechnik mit UML, Entwurfsmustern und Java - Pearson Studium 2004
- I. Sommerville: Software Engineering - Addison-Wesley 2012
- B. Oestereich: Analyse und Design mit der UML 2.3 - Objektorientierte Softwareentwicklung - Oldenbourg 2009
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Language: |
Notes:Admission requirements for taking the module: - Passing the module CS2300-KP06 Software Engineering is a prerequisite for taking this module. It is recommended to take this practical course directly after CS2300-KP06 Software Engineering. Admission requirements for participation in module examination(s): - Successful participation in the internship as specified at the beginning of the semester. Module Exam(s): - CS2301-L1: Internship Software Engineering, graded internship, 100% of module grade. |
Letzte Änderung: 1.2.2022 |
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